deltachat/scheduler/connectivity.rs
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use core::fmt;
use std::cmp::min;
use std::{iter::once, ops::Deref, sync::Arc};
use anyhow::Result;
use humansize::{format_size, BINARY};
use tokio::sync::Mutex;
use crate::events::EventType;
use crate::imap::{scan_folders::get_watched_folder_configs, FolderMeaning};
use crate::quota::{QUOTA_ERROR_THRESHOLD_PERCENTAGE, QUOTA_WARN_THRESHOLD_PERCENTAGE};
use crate::stock_str;
use crate::{context::Context, log::LogExt};
use super::InnerSchedulerState;
/// Rough connectivity status for display in the status bar in the UI.
#[derive(Debug, Clone, Copy, PartialEq, Eq, EnumProperty, PartialOrd, Ord)]
pub enum Connectivity {
/// Not connected.
///
/// This may be because we just started,
/// because we lost connection and
/// were not able to connect and log in yet
/// or because I/O is not started.
NotConnected = 1000,
/// Attempting to connect and log in.
Connecting = 2000,
/// Fetching or sending messages.
Working = 3000,
/// We are connected but not doing anything.
///
/// This is the most common state,
/// so mobile UIs display the profile name
/// instead of connectivity status in this state.
/// Desktop UI displays "Connected" in the tooltip,
/// which signals that no more messages
/// are coming in.
Connected = 4000,
}
// The order of the connectivities is important: worse connectivities (i.e. those at
// the top) take priority. This means that e.g. if any folder has an error - usually
// because there is no internet connection - the connectivity for the whole
// account will be `Notconnected`.
#[derive(Debug, Default, Clone, PartialEq, Eq, EnumProperty, PartialOrd)]
enum DetailedConnectivity {
Error(String),
#[default]
Uninitialized,
/// Attempting to connect,
/// until we successfully log in.
Connecting,
/// Connection is just established,
/// there may be work to do.
Preparing,
/// There is actual work to do, e.g. there are messages in SMTP queue
/// or we detected a message on IMAP server that should be downloaded.
Working,
InterruptingIdle,
/// Connection is established and is idle.
Idle,
/// The folder was configured not to be watched or configured_*_folder is not set
NotConfigured,
}
impl DetailedConnectivity {
fn to_basic(&self) -> Option<Connectivity> {
match self {
DetailedConnectivity::Error(_) => Some(Connectivity::NotConnected),
DetailedConnectivity::Uninitialized => Some(Connectivity::NotConnected),
DetailedConnectivity::Connecting => Some(Connectivity::Connecting),
DetailedConnectivity::Working => Some(Connectivity::Working),
DetailedConnectivity::InterruptingIdle => Some(Connectivity::Working),
// At this point IMAP has just connected,
// but does not know yet if there are messages to download.
// We still convert this to Working state
// so user can see "Updating..." and not "Connected"
// which is reserved for idle state.
DetailedConnectivity::Preparing => Some(Connectivity::Working),
// Just don't return a connectivity, probably the folder is configured not to be
// watched or there is e.g. no "Sent" folder, so we are not interested in it
DetailedConnectivity::NotConfigured => None,
DetailedConnectivity::Idle => Some(Connectivity::Connected),
}
}
fn to_icon(&self) -> String {
match self {
DetailedConnectivity::Error(_)
| DetailedConnectivity::Uninitialized
| DetailedConnectivity::NotConfigured => "<span class=\"red dot\"></span>".to_string(),
DetailedConnectivity::Connecting => "<span class=\"yellow dot\"></span>".to_string(),
DetailedConnectivity::Preparing
| DetailedConnectivity::Working
| DetailedConnectivity::InterruptingIdle
| DetailedConnectivity::Idle => "<span class=\"green dot\"></span>".to_string(),
}
}
async fn to_string_imap(&self, context: &Context) -> String {
match self {
DetailedConnectivity::Error(e) => stock_str::error(context, e).await,
DetailedConnectivity::Uninitialized => "Not started".to_string(),
DetailedConnectivity::Connecting => stock_str::connecting(context).await,
DetailedConnectivity::Preparing | DetailedConnectivity::Working => {
stock_str::updating(context).await
}
DetailedConnectivity::InterruptingIdle | DetailedConnectivity::Idle => {
stock_str::connected(context).await
}
DetailedConnectivity::NotConfigured => "Not configured".to_string(),
}
}
async fn to_string_smtp(&self, context: &Context) -> String {
match self {
DetailedConnectivity::Error(e) => stock_str::error(context, e).await,
DetailedConnectivity::Uninitialized => {
"You did not try to send a message recently.".to_string()
}
DetailedConnectivity::Connecting => stock_str::connecting(context).await,
DetailedConnectivity::Working => stock_str::sending(context).await,
// We don't know any more than that the last message was sent successfully;
// since sending the last message, connectivity could have changed, which we don't notice
// until another message is sent
DetailedConnectivity::InterruptingIdle
| DetailedConnectivity::Preparing
| DetailedConnectivity::Idle => stock_str::last_msg_sent_successfully(context).await,
DetailedConnectivity::NotConfigured => "Not configured".to_string(),
}
}
fn all_work_done(&self) -> bool {
match self {
DetailedConnectivity::Error(_) => true,
DetailedConnectivity::Uninitialized => false,
DetailedConnectivity::Connecting => false,
DetailedConnectivity::Working => false,
DetailedConnectivity::InterruptingIdle => false,
DetailedConnectivity::Preparing => false, // Just connected, there may still be work to do.
DetailedConnectivity::NotConfigured => true,
DetailedConnectivity::Idle => true,
}
}
}
#[derive(Clone, Default)]
pub(crate) struct ConnectivityStore(Arc<Mutex<DetailedConnectivity>>);
impl ConnectivityStore {
async fn set(&self, context: &Context, v: DetailedConnectivity) {
{
*self.0.lock().await = v;
}
context.emit_event(EventType::ConnectivityChanged);
}
pub(crate) async fn set_err(&self, context: &Context, e: impl ToString) {
self.set(context, DetailedConnectivity::Error(e.to_string()))
.await;
}
pub(crate) async fn set_connecting(&self, context: &Context) {
self.set(context, DetailedConnectivity::Connecting).await;
}
pub(crate) async fn set_working(&self, context: &Context) {
self.set(context, DetailedConnectivity::Working).await;
}
pub(crate) async fn set_preparing(&self, context: &Context) {
self.set(context, DetailedConnectivity::Preparing).await;
}
pub(crate) async fn set_not_configured(&self, context: &Context) {
self.set(context, DetailedConnectivity::NotConfigured).await;
}
pub(crate) async fn set_idle(&self, context: &Context) {
self.set(context, DetailedConnectivity::Idle).await;
}
async fn get_detailed(&self) -> DetailedConnectivity {
self.0.lock().await.deref().clone()
}
async fn get_basic(&self) -> Option<Connectivity> {
self.0.lock().await.to_basic()
}
async fn get_all_work_done(&self) -> bool {
self.0.lock().await.all_work_done()
}
}
/// Set all folder states to InterruptingIdle in case they were `Idle` before.
/// Called during `dc_maybe_network()` to make sure that `all_work_done()`
/// returns false immediately after `dc_maybe_network()`.
pub(crate) async fn idle_interrupted(inbox: ConnectivityStore, oboxes: Vec<ConnectivityStore>) {
let mut connectivity_lock = inbox.0.lock().await;
// For the inbox, we also have to set the connectivity to InterruptingIdle if it was
// NotConfigured before: If all folders are NotConfigured, dc_get_connectivity()
// returns Connected. But after dc_maybe_network(), dc_get_connectivity() must not
// return Connected until DC is completely done with fetching folders; this also
// includes scan_folders() which happens on the inbox thread.
if *connectivity_lock == DetailedConnectivity::Idle
|| *connectivity_lock == DetailedConnectivity::NotConfigured
{
*connectivity_lock = DetailedConnectivity::InterruptingIdle;
}
drop(connectivity_lock);
for state in oboxes {
let mut connectivity_lock = state.0.lock().await;
if *connectivity_lock == DetailedConnectivity::Idle {
*connectivity_lock = DetailedConnectivity::InterruptingIdle;
}
}
// No need to send ConnectivityChanged, the user-facing connectivity doesn't change because
// of what we do here.
}
/// Set the connectivity to "Not connected" after a call to dc_maybe_network_lost().
/// If we did not do this, the connectivity would stay "Connected" for quite a long time
/// after `maybe_network_lost()` was called.
pub(crate) async fn maybe_network_lost(context: &Context, stores: Vec<ConnectivityStore>) {
for store in &stores {
let mut connectivity_lock = store.0.lock().await;
if !matches!(
*connectivity_lock,
DetailedConnectivity::Uninitialized
| DetailedConnectivity::Error(_)
| DetailedConnectivity::NotConfigured,
) {
*connectivity_lock = DetailedConnectivity::Error("Connection lost".to_string());
}
drop(connectivity_lock);
}
context.emit_event(EventType::ConnectivityChanged);
}
impl fmt::Debug for ConnectivityStore {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
if let Ok(guard) = self.0.try_lock() {
write!(f, "ConnectivityStore {:?}", &*guard)
} else {
write!(f, "ConnectivityStore [LOCKED]")
}
}
}
impl Context {
/// Get the current connectivity, i.e. whether the device is connected to the IMAP server.
/// One of:
/// - DC_CONNECTIVITY_NOT_CONNECTED (1000-1999): Show e.g. the string "Not connected" or a red dot
/// - DC_CONNECTIVITY_CONNECTING (2000-2999): Show e.g. the string "Connecting…" or a yellow dot
/// - DC_CONNECTIVITY_WORKING (3000-3999): Show e.g. the string "Updating…" or a spinning wheel
/// - DC_CONNECTIVITY_CONNECTED (>=4000): Show e.g. the string "Connected" or a green dot
///
/// We don't use exact values but ranges here so that we can split up
/// states into multiple states in the future.
///
/// Meant as a rough overview that can be shown
/// e.g. in the title of the main screen.
///
/// If the connectivity changes, a DC_EVENT_CONNECTIVITY_CHANGED will be emitted.
pub async fn get_connectivity(&self) -> Connectivity {
let lock = self.scheduler.inner.read().await;
let stores: Vec<_> = match *lock {
InnerSchedulerState::Started(ref sched) => sched
.boxes()
.map(|b| b.conn_state.state.connectivity.clone())
.collect(),
_ => return Connectivity::NotConnected,
};
drop(lock);
let mut connectivities = Vec::new();
for s in stores {
if let Some(connectivity) = s.get_basic().await {
connectivities.push(connectivity);
}
}
connectivities
.into_iter()
.min()
.unwrap_or(Connectivity::Connected)
}
/// Get an overview of the current connectivity, and possibly more statistics.
/// Meant to give the user more insight about the current status than
/// the basic connectivity info returned by dc_get_connectivity(); show this
/// e.g., if the user taps on said basic connectivity info.
///
/// If this page changes, a DC_EVENT_CONNECTIVITY_CHANGED will be emitted.
///
/// This comes as an HTML from the core so that we can easily improve it
/// and the improvement instantly reaches all UIs.
pub async fn get_connectivity_html(&self) -> Result<String> {
let mut ret = r#"<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="initial-scale=1.0; user-scalable=no" />
<style>
ul {
list-style-type: none;
padding-left: 1em;
}
.dot {
height: 0.9em; width: 0.9em;
border: 1px solid #888;
border-radius: 50%;
display: inline-block;
position: relative; left: -0.1em; top: 0.1em;
}
.bar {
width: 90%;
border: 1px solid #888;
border-radius: .5em;
margin-top: .2em;
margin-bottom: 1em;
position: relative; left: -0.2em;
}
.progress {
min-width:1.8em;
height: 1em;
border-radius: .45em;
color: white;
text-align: center;
padding-bottom: 2px;
}
.red {
background-color: #f33b2d;
}
.green {
background-color: #34c759;
}
.yellow {
background-color: #fdc625;
}
</style>
</head>
<body>"#
.to_string();
// =============================================================================================
// Get the states from the RwLock
// =============================================================================================
let lock = self.scheduler.inner.read().await;
let (folders_states, smtp) = match *lock {
InnerSchedulerState::Started(ref sched) => (
sched
.boxes()
.map(|b| (b.meaning, b.conn_state.state.connectivity.clone()))
.collect::<Vec<_>>(),
sched.smtp.state.connectivity.clone(),
),
_ => {
ret += &format!(
"<h3>{}</h3>\n</body></html>\n",
stock_str::not_connected(self).await
);
return Ok(ret);
}
};
drop(lock);
// =============================================================================================
// Add e.g.
// Incoming messages
// - "Inbox": Connected
// - "Sent": Connected
// =============================================================================================
let watched_folders = get_watched_folder_configs(self).await?;
let incoming_messages = stock_str::incoming_messages(self).await;
ret += &format!("<h3>{incoming_messages}</h3><ul>");
for (folder, state) in &folders_states {
let mut folder_added = false;
if let Some(config) = folder.to_config().filter(|c| watched_folders.contains(c)) {
let f = self.get_config(config).await.log_err(self).ok().flatten();
if let Some(foldername) = f {
let detailed = &state.get_detailed().await;
ret += "<li>";
ret += &*detailed.to_icon();
ret += " <b>";
ret += &*escaper::encode_minimal(&foldername);
ret += ":</b> ";
ret += &*escaper::encode_minimal(&detailed.to_string_imap(self).await);
ret += "</li>";
folder_added = true;
}
}
if !folder_added && folder == &FolderMeaning::Inbox {
let detailed = &state.get_detailed().await;
if let DetailedConnectivity::Error(_) = detailed {
// On the inbox thread, we also do some other things like scan_folders and run jobs
// so, maybe, the inbox is not watched, but something else went wrong
ret += "<li>";
ret += &*detailed.to_icon();
ret += " ";
ret += &*escaper::encode_minimal(&detailed.to_string_imap(self).await);
ret += "</li>";
}
}
}
ret += "</ul>";
// =============================================================================================
// Add e.g.
// Outgoing messages
// Your last message was sent successfully
// =============================================================================================
let outgoing_messages = stock_str::outgoing_messages(self).await;
ret += &format!("<h3>{outgoing_messages}</h3><ul><li>");
let detailed = smtp.get_detailed().await;
ret += &*detailed.to_icon();
ret += " ";
ret += &*escaper::encode_minimal(&detailed.to_string_smtp(self).await);
ret += "</li></ul>";
// =============================================================================================
// Add e.g.
// Storage on testrun.org
// 1.34 GiB of 2 GiB used
// [======67%===== ]
// =============================================================================================
let domain =
&deltachat_contact_tools::EmailAddress::new(&self.get_primary_self_addr().await?)?
.domain;
let storage_on_domain = stock_str::storage_on_domain(self, domain).await;
ret += &format!("<h3>{storage_on_domain}</h3><ul>");
let quota = self.quota.read().await;
if let Some(quota) = &*quota {
match "a.recent {
Ok(quota) => {
if !quota.is_empty() {
for (root_name, resources) in quota {
use async_imap::types::QuotaResourceName::*;
for resource in resources {
ret += "<li>";
// root name is empty eg. for gmail and redundant eg. for riseup.
// therefore, use it only if there are really several roots.
if quota.len() > 1 && !root_name.is_empty() {
ret += &format!(
"<b>{}:</b> ",
&*escaper::encode_minimal(root_name)
);
} else {
info!(
self,
"connectivity: root name hidden: \"{}\"", root_name
);
}
let messages = stock_str::messages(self).await;
let part_of_total_used = stock_str::part_of_total_used(
self,
&resource.usage.to_string(),
&resource.limit.to_string(),
)
.await;
ret += &match &resource.name {
Atom(resource_name) => {
format!(
"<b>{}:</b> {}",
&*escaper::encode_minimal(resource_name),
part_of_total_used
)
}
Message => {
format!("<b>{part_of_total_used}:</b> {messages}")
}
Storage => {
// do not use a special title needed for "Storage":
// - it is usually shown directly under the "Storage" headline
// - by the units "1 MB of 10 MB used" there is some difference to eg. "Messages: 1 of 10 used"
// - the string is not longer than the other strings that way (minus title, plus units) -
// additional linebreaks on small displays are unlikely therefore
// - most times, this is the only item anyway
let usage = &format_size(resource.usage * 1024, BINARY);
let limit = &format_size(resource.limit * 1024, BINARY);
stock_str::part_of_total_used(self, usage, limit).await
}
};
let percent = resource.get_usage_percentage();
let color = if percent >= QUOTA_ERROR_THRESHOLD_PERCENTAGE {
"red"
} else if percent >= QUOTA_WARN_THRESHOLD_PERCENTAGE {
"yellow"
} else {
"green"
};
let div_width_percent = min(100, percent);
ret += &format!("<div class=\"bar\"><div class=\"progress {color}\" style=\"width: {div_width_percent}%\">{percent}%</div></div>");
ret += "</li>";
}
}
} else {
ret += format!("<li>Warning: {domain} claims to support quota but gives no information</li>").as_str();
}
}
Err(e) => {
ret += format!("<li>{e}</li>").as_str();
}
}
} else {
let not_connected = stock_str::not_connected(self).await;
ret += &format!("<li>{not_connected}</li>");
}
ret += "</ul>";
// =============================================================================================
ret += "</body></html>\n";
Ok(ret)
}
/// Returns true if all background work is done.
async fn all_work_done(&self) -> bool {
let lock = self.scheduler.inner.read().await;
let stores: Vec<_> = match *lock {
InnerSchedulerState::Started(ref sched) => sched
.boxes()
.map(|b| &b.conn_state.state)
.chain(once(&sched.smtp.state))
.map(|state| state.connectivity.clone())
.collect(),
_ => return false,
};
drop(lock);
for s in &stores {
if !s.get_all_work_done().await {
return false;
}
}
true
}
/// Waits until background work is finished.
pub async fn wait_for_all_work_done(&self) {
// Ideally we could wait for connectivity change events,
// but sleep loop is good enough.
// First 100 ms sleep in chunks of 10 ms.
for _ in 0..10 {
if self.all_work_done().await {
break;
}
tokio::time::sleep(std::time::Duration::from_millis(10)).await;
}
// If we are not finished in 100 ms, keep waking up every 100 ms.
while !self.all_work_done().await {
tokio::time::sleep(std::time::Duration::from_millis(100)).await;
}
}
}